Mirror OozeCR 5

Usually CE Medium Ooze (Sentient)

Init +2; Senses blindsight 60 ft.; Listen +0, Spot +0

Languages Undercommon (Understand only)

AC 8, touch 8, flat-footed 8
(−2 Dex) Concealment (20% miss chance)

hp 54 (4d10+32)

SR: 6

Immune electricity

Fort +9, Ref −1, Will +1
(+2 vs. diseases and poisons, +4 vs. mind-affecting)

Speed 30 ft.

Melee Slam +1 (1d6-2 plus 1d6 acid)

Space 5 ft.; Reach 5 ft.

Base Atk +3; Grp +1

Atk Options engulf, sticky fingers

Abilities Str 6, Dex 7, Con 26, Int 2, Wis 11, Cha 11

SQ ooze traits, transparent

Feats Endurance, Improved Initiative, Improved Natural Attack

Skills Hide +5

Advancement 5-12 HD (Medium); 13-24 HD (Large)

Acid (Ex) A mirror ooze's acid does not harm metal or stone.

Engulf (Ex) A mirror ooze can mow down a Medium or smaller creature as a standard action. It cannot make a slam attack during a round in which it engulfs. The mirror ooze merely has to move over the opponent. Opponents can make opportunity attacks against the ooze, but if they do so they are not entitled to a saving throw. Those who do not attempt attacks of opportunity must succeed on a DC 13 Reflex save or be engulfed; on a success, they are pushed back or aside (opponent’s choice) as the ooze moves forward. Engulfed creatures are subject to the ooze’s paralysis and acid, and are considered to be grappled and trapped within its body. The save DC is Strength-based and includes a +5 racial bonus.

Paralysis (Ex) A mirror ooze secretes an anesthetizing slime. A target hit by an ooze’s melee or engulf attack must succeed on a DC 20 Fortitude save or be paralyzed for 3d6 rounds. The ooze can automatically engulf a paralyzed opponent. The save DC is Constitution-based.

Sticky Fingers (Ex) A mirror ooze which hits an opponent with its slam attack may move into the opponent's square and attempt to engulf them as a standard action.

Transparent (Ex) Mirror oozes are hard to see, even under ideal conditions, and it takes a DC 15 Spot check to notice one. Creatures who fail to notice an ooze and walk into it are automatically engulfed. In addition, the transparency grants the ooze the benefits of concealment (20% miss chance).